Personal, No Really PERSONAL, Productivity
David Seah writes about how we are all talking about a very different beast when we think about (if we think about it) personal productivity:
“Being productive‚Äîoutside of the work context‚Äîis feeling that sense of accomplishment. This isn‚Äôt a metric like ‚Äúlines of code‚Äù or ‚Äúnumber of widgets created‚Äù or ‚Äútime to write a proposal‚Äù or ‚Äúnumber of items I checked off my To Do list‚Äù. Those are examples of metrics and they‚Äôre useful, but what really matters is feedback. Feedback is measurement with meaning. You do not get a sense of accomplishment without that; this is particularly true in video game design.”
This strikes a nerve, as what time do we value more than our personal time - the time we spend any way we like? It’s one thing to be hyper efficient at work to make more money, get ahead, etc etc - but what about with our so-called “free” time?